Special
Research I
Session
7: Study Case in IT Field (1) (Lecturer: Hiroshi
Nakano)
Please
carry out “This Session's Task” after reading and understanding the
following contents.
[Introduction]
“E-Learning” is an
abbreviation for “electronic learning”, which is a very broad term.
Interpretations of this word could vary widely. For example, there are
various people ranging from those who say that the lesson in the
classroom using a liquid crystal projector connected to a personal
computer can be categorized as e-Learning to those who say that
e-Learning means the synchronization of VOD and presentation reference
materials, or those who argue that e-Learning should be based on remote
access, Web-based and the Internet, keep learning records, use a variety
of media and have interactivity.
The basic ICT system, which supports this so-called “e-Learning”,
is called LMS. However, these days, this term is not easy to understand
either. As you know, LMS is an abbreviation for Learning Management
System, and originally it meant no more than a learning system to manage
the progress of the learning status of the students by registering the
course (lecture subject), the lecturer in charge and the students who
take the course and storing the instructional materials/contents.
However, LMS nowadays has, as a matter of course, a function to develop
contents, test tools, task tools, and discussion tools. In addition,
many of them also have an internal email and chat tool, a presentation
tool, and other functions such as search, dictionary, Wiki and Blog.
In my opinion, these days, it is more appropriate for us to call
it a VLE (Virtual Learning Environment) [1] rather than calling it a “Learning Management
System” because it is a system to provide an environment to support
on-line learning.
As mentioned above, simply put, my current research interest lies
in the area of “supporting VLE by ICT.”

Let me introduce my
career history (research history).
In 1987, I started my career when I took up a tutor position at
the School of Physics, Faculty of Arts, University of Nagoya, carrying
out experimental studies in relation to searching for such new materials
as superconductors and quasi-crystals as well as applying them to
various devices. In terms of my involvement in computing, I was engaged
in the development of hardware to control experimental devices and
writing, mainly in C language, of their control programs as well as the
simulation program which compares the results of experiments with
theories. During this period, although I used ICT as a means of
research, I was also interested in ICT itself, developing MS-DOS and
Macintosh applications in FORTRAN, BASIC, LISP, Pascal and assembler
languages.
After that, in 1993, I became a lecturer in physics. However,
immediately after that, a new faculty, the School of Informatics and Sciences
was established and I moved to the
then School of Basic Information Processing. This was my first turning
point. There, I was responsible for information related education,
teaching such subjects as “Introduction to the Internet” and
”Programming Practical Training” and delivering lectures in relation to
a variety of topics including elementary Java, UNIX commands, image
conversion, elementary 3DCG, GUI library programming, formula
manipulation (Mathematica), and document (LaTeX) in an excellent
environment for that time with a UNIX work station or a Macintosh
notebook for each student. Under such an environment, I built a system
enabling the online presentation of various materials, submission of
essays etc. This was a good experience for me as well.
In addition, in parallel with this, I was also responsible for basic
experiments in physics for the whole university. There, I added a new
subject called “Simulated physical experiments”, building a simulated
experiment environment which uses NIS certification and file sharing via a network
based on a private network (NFS) which consisted of about 30 Linux-based
computers.
After that, I became responsible for graduation study projects
when the first students of the School of Informatics and Sciences were
in the senior year. This became the second turning point of my career. I
had to think about the subject for their graduation study projects. I
thought that it would be appropriate to look for the subjects in the
middle field between ICT and physics because the preference of the
students was obviously different from what I had been studying myself
until that time. One of the subjects I selected, as a result, was 3DCG
programming in which I was also involved a little during the course of
teaching. We created a space, using 3DCG, which has an opposite
dimension (1/length) as against actual space to study the structure of
an unusual material called quasi-crystal, to help study the physical
properties. Another subject was the development of a remote and virtual
experiment program for educational purposes, developing such experiments
[2], using Java
applet and Java3D, as operate experimental devices located a distance
from Web browser as well as those simulation programs that help virtual
experiments which use 3DCG and/or understanding of the phenomenon. While
I was researching how to use 3DCG for educational purposes, I came
acrossTEELeX?a large virtual reality device at the National
Institute of Multimedia Education (NIME) where I often stayed overnight
to carry out joint research[3].
The third turning point of my career was the establishment of Kumamoto
University Center for Multimedia and Information Technologies?in
2002.The center was envisaged as an institution responsible not only for
the administration of information networks, but for the basic
information-related education for the whole university as well. In
addition, it was designed to have a computer-aided education department
for the purpose of research and development of an education/research
system that takes full advantage of the multimedia environment. When I
applied for the professor position, I was lucky enough to be employed
there, and since then my main work has been related to information
education and/or educational systems for the whole university.
My first assignment was to introduce LMS, which I started from
visiting universities in the US to see the system and having discussions
with various companies. In 2003, I started parallel operations (not for
the whole university, but for some selected purposes and for those who
were interested in them) of WebCT, Internet Navigware and WebClass on a
small-scale, actually using them for a variety of lectures and so on.
Eventually, it was decided that WebCT would be installed for the whole
university, and I built a system to link the WebCT data with SOSEKI, the
information system of Kumamoto University[4
(Ch.6)]. Based on that, I embarked on a large-scale program to make basic
information education, which was one of the original tasks of the Center
for Multimedia and Information Technologies, required courses for every
student in the university and available on WebCT. In the process, all
the members got together to install such changes as making all the
textbooks available online, automatic recording of attendance,
utilization of confirmation tests [5] and so on.
Through these processes, I was convinced that the introduction of
educational support by ICT including assurance tests and online
discussions should improve the effectiveness of education, depending on
how it is used, at many education sites regardless of whether it is
face-to-face or distant. Therefore, I established an office for material
development to start supporting the development of online materials.
However, as almost all the staff including myself did not have a
theoretical background, I felt that it was really necessary for us to
have instructional designers, of which I had heard when I visited the
US, to develop such support throughout the whole university. Therefore
the Center for Multimedia and Information Technologies also pleaded the
case for the necessity of instructional designers to the university
executives.? This move led to the establishment of Graduate School of Instructional Systems
(Instructional Systems Program) [4 (
Ch.4)] to train instructional designers, as there were only
very few of them in Japan.
Eventually, the Instructional Systems Program was established,
making it possible for us to cooperate with the specialists of
Instructional Design when we do research in this field. We implemented,
based on uPortal
and CAS
the course portal that was designed mainly by the Instructional Design
team [4 (
Fig.5)].

In summary, in
relation to supporting education with ICT, I have been carrying out
practical research using a variety of approaches including all kinds of
remote experiments, virtual experiments, simulation, LMS and portal. In
relation to future study direction, I would like to take full advantage
of the environment and the assistance of the people around me to carry
out further studies on the virtual learning environment (VLE) supported
by ICT. I would like to build a system with an aim to achieve an online
learning environment, which would be educationally more effective and
study the products generated throughout the process.

As we have seen in
Block 1, research work starts with “looking for the subject of the
research”. Therefore, I agree with the opinion of Pref. Suzuki “You
should not take the most interesting step away from the student”, I
would like you students to identify the research subject yourself.
Although I will help you to set the subject to an appropriate level for
a master's thesis, the level of the master's thesis when it is finalized
depends on your own efforts. These days, there are graduation theses or
even master's theses which look fantastic at a glance, but the students
have difficulty in answering questions when they present them because
much of the work was done by their teachers or senior students. I expect
you to write a kind of master's thesis of which, even if the level may
not be very high, you can answer any questions, as long as the question
is related to what you have done, because you have done everything by
yourself; of which you are so confident that you can say to other
people, “I am ready for anything, come what may.”
Reference
- Virtual learning environment (Wikipedia)
- H.Nakano,
T.Mizutani, Y.Nakamura, S.Matsuo, "Interactive Distance
Education System for Real Experiments over the Web", International
Conference on Intelligent Multimedia and Distance Education
(ICIMADE2001) Fargo, USA, ISBN 0-471-20473-0, pp.50-56 (2001).
- H. Nakano, K.
Tokunaga, N. Osawa and H. Akiyama, "Full-scale and Real-time
Virtual Experiments in Dynamics by using an Immersive Projection
Display and Hand Manipulation", Information Technology Based Higher
Education and Training (ITHET2003), Marrakech, MOROCCO, July 7-9,
pp.184-189 (2003).
- Hiroshi
Nakano, "The Long-term and University-wide ICT Strategies for Enhancing
the Quality of Education - Experience of Kumamoto University -", NIME
International Symposium 2008, Tokyo, Japan, Friday, November 7, 2008.
- H.Nakano1,
N.Iriguchi, K.Sugitani, T.Kita, Y.Musashi, M.Migita, R.Matsuba, Y.Ohta,
T.Gobayashi, K.Tsuji, M.Shimamoto, T.Kida, T.Usagawa, H.Akiyama, "The
Instructional Effects of On-line Tests on the Large-scale IT Courses",
6th Information Technology Based Higher Education and Training
(ITHET2005), Santo Domingo, Dominican Republic, pp.F4B:7-11 (2005).